Database/Skills/Half Moon
Half Moon
No weapon requirement
Spell · Projectile · Primal
100 Mana · 20 Primal Charge · 0.75s cooldown
Cast down a wide beam of celestial energy that deals 150% Combined Weapon Damage and 50% of the damage to nearby targets. Inflicts all targets with a 30% Chill for 3 seconds. Once cast, you empower this skill to become Full Moon.
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Spell skill · stage 2 of 3

Half Moon

Cast down a wide beam of celestial energy that deals 150% Combined Weapon Damage and 50% of the damage to nearby targets. Inflicts all targets with a 30% Chill for 3 seconds. Once cast, you empower this skill to become Full Moon.

RequiresAny
TagsSpell, Projectile, Primal
Mana100
Cooldown0.75s
CastWhile moving
Stages

One skill that empowers itself each cast: New Moon → Half Moon → Full Moon, then back to the start.

Interacts with

Similar skills